Note: This section provides you with the standard Stat Point allocation. * Skills that do NOT utilize either FCR or IAS Maul * is used on the Fury Druid to reliably trigger the Attack Speed and Damage Reduction bonuses from Metamorphosis. Since Patch 2.7 allows you to freely transform between Werewolf and Werebear forms (without entering human form), you can also use Werebear form to cast Shockwave before using Fury in Werewolf form (for extra Crowd Control). Transform back into a Werewolf after confirming the Werebear stat bonus Aura. Werebear * grants you the ability to transform into a Werebear! Werebear form is briefly used to proc the Attack Speed and Damage Reduction bonuses from Metamorphosis on the Fury Druid. Summon Grizzly * summons a ferocious grizzly bear to fight by your side, acting as a front-line tank. Heart of Wolverine * provides additional Physical Damage and Attack Rating for you and your Mercenary, Summons, and Party Members. Lycanthropy * is a passive skill which provides you with Life and Duration for Werewolf. Werewolf * grants you the ability to transform into a Werewolf! The Werewolf form grants Increased Attack Speed, Attack Rating, and Life. ❌ Arreat Plateau + Pit of Acheron - Low Density, High Physical Damage, Immunities ❌ Burial Grounds + Crypt + Mausoleum - Low Density, Few Elite Groups, Trash Mobility, Slow Access ❌ Ancients' Way + Icy Cellar - High Physical Damage, Immunities Blood Rush Blood & Bone Cost: 5 Health Cooldown: 5 seconds Shed your mortal flesh and reappear up to 50 yards away. ❌ Arcane Sanctuary - Trash Mobility, Immunities ❌ The Tower Cellar - Trash Mobility, Slow Access, Immunities ✔ Act 2 Sewers - No Immunities, Many Elite Groups, Easy Mobility, Quick Access Worst ✔ Rocky Waste + Stony Tomb - No Immunities, Many Elite Groups, Easy Mobility, Quick Access ✔ Pit - No Immunities, Many Elite Groups, Easy Mobility ✔ Frigid Highlands ( Eldritch ONLY) - No Immunities, Quick Access ✔ Travincal - Quick Access, Few Immunities, Council Members Learn more about Terror Zones here and see how they stack up in our Terror Zone Tier List. With the Sunder Charm Setup, more Terror Zones become accessible. The following list highlights the best and worst Terror Zones for this build. The new Terror Zone mechanic combined with Sunder Charms open up a wide range of farmable areas. Great sources of these are Atma's Scarab, Brand on Weapon-Swap, and The Reaper's Toll on your Mercenary.Ĭounteract the negative effect of Bone Break with gear that grants Damage Reduction such as Metamorphosis, Crown of Ages, Vampire Gaze, String of Ears, and Verdungo's Hearty Cord. To optimize this Sunder Charm, make use of Amplify Damage or Decrepify procs for a large amount of -% Enemy Physical Resistance.
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