These are both satisfying improvements to combat and made me want to program a flow of attacks that get increasingly stronger. These run the gamut from anime homage through to traditional Japanese aesthetics and professional women's wrestling. These are powerful attacks between two characters that typically land triple the damage of your standard moves - you'll unlock them as you progress through the game, and each one has a charming animation. While we're talking about your party members, there are also new team-up moves, called Showtime, which occur irregularly in battles. Now, you can achieve the same (and improved) result through playing darts with your comrades outside of the metaverse. However, you had to achieve a certain level of familiarity with party members before they could be used. In the original game, baton touch was a dynamic where you could stack attacks with party members that hit enemy weaknesses. I'm glad the school district decided to do something.īattle dynamics have benefited from changes, too. A mysterious kid called Jose rides around the underground area called Momentos, offering experience and money upgrades in exchange for items collected in the area, while Takuto Maruki is a new counselor drafted in at your school after way too many mysterious occurrences, suicide attempts and deaths. I definitely spent more time in these rearranged levels, collecting hidden items to craft powerful accessories.Īlongside new party member Yoshizawa, there are several other character additions. Each palace has additional or tweaked puzzles and areas which, while not hugely different to the original, make for a different playthrough to the original. When it comes to palaces in the metaverse, Persona 5 Royal includes a grappling hook that adds a new way to traverse levels - in some specifically marked places. Yes, that's a new area of Tokyo to explore and a new way to kill time in the evenings. If you played the original, you'll probably notice a Royal-only sneak-attack song, a new melody to go with the remade animated intro and a slick jazz arrangement that plays when you hang out at Kichijoji's jazz club. In addition to new story content and enemies, Persona 5 Royal includes 20 additional songs - although I'd struggle to pinpoint most of those. Naturally, this isn't how it's meant to be, so the protagonist is here set things straight.īy subscribing, you are agreeing to Engadget's Terms and Privacy Policy. Long-dead parents are back, everyone is literally living their best life. Immediately after the original ending of Persona 5, everyone is living an oddly perfect life - and that's not really how it should be. Given the current situation, it's the perfect time to replay a game you loved - and I adored Persona 5. (Yes, I'm aware there's an anime series already.) It includes a new palace (the distorted 'metaverse' world where the turn-based battles take place), a new cliched antagonist and enough touches to make it feel like Persona 5, the anime movie sequel. P5R's additional story kicks off right after the ending of the original game - so after your team of outcast teens have saved the world and killed a god. It also introduces one entirely new character, Kasumi Yoshizawa, to fight with and the return of a divisive former ally. Persona 5 Royal keeps all of that but adds a third school term to play through. Persona 5 was a vibrant, subversive RPG with a relatively traditional turn-based battle system, memorable characters, a plot twist or two and hundreds of persona (monsters) to fuse, fight and discover.
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